pygame_framework/game_object.py

64 lines
1.1 KiB
Python

import abc
class GameObject(abc.ABC):
def __init__(self, active, x, y, w, h):
self._active = active
self._x = x
self._y = y
self._width = w
self._height = h
@property
def active(self):
return self._active
@active.setter
def active(self, active: bool):
self._active = active
@property
def x(self):
return self._x
@x.setter
def x(self, coord_x):
self._x = coord_x
@property
def y(self):
return self._y
@y.setter
def y(self, coord_y):
self._y = coord_y
@property
def width(self):
return self._width
@width.setter
def width(self, width):
self._width = width
@property
def height(self):
return self._height
@height.setter
def height(self, height):
self._height = height
@abc.abstractmethod
def update(self, deltatime):
if not self._active:
return
pass
@abc.abstractmethod
def draw(self):
if not self.active:
return
pass