pygame_framework/main.py

24 lines
421 B
Python

import pygame
from game_manager import GameManager
from sprite2D import Sprite2D
pygame.init()
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 450
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
gm = GameManager(screen)
go = Sprite2D(0, 0, 20, 40)
gm.register_game_object(go)
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
pygame.quit()